
Inkwell Dice
A 1930s rubberhose cartoon dice roguelike. Roll five elemental dice, chase combos, stack relics, and outscore your rival, solo or head to head with a friend.
The Pitch
Every run is a deck building puzzle. You start with plain dice and grow a roster of relics that bend the scoring rules in your favor. Read the board, commit to a strategy, and push your luck. One bad round and the boss takes a heart.


Modes
- Solo Run. Roguelike campaign across multiple acts. Beat the per blind threshold, visit the shop between blinds, survive the boss. Lose all lives and the run ends.
- Multiplayer, Classic. Both players race the same seeded blinds with a shared threshold. First to clear wins the round. First to run out of lives loses the run.
- Multiplayer, Battle. Fast 1v1 PvP. Draft 3 relics from a 5 card starter pool, then 1 new relic between each round. Both players score simultaneously. The lower score drops a heart. First to zero hearts loses. Ties replay with a fresh draft.



Core Loop
- Five dice roll onto the table.
- Click any die to hold it, then reroll the rest (up to 3 rerolls per round).
- Hit submit to score your best combo plus element bonuses plus relic effects.
- Pass the threshold (solo, classic) or outscore your rival (battle).

Combos (highest to lowest)

Relics stack score modifiers on top: flat bonuses, multipliers, per combo triggers, end of run powerspikes.
Curses
Was the game too easy? Play with curses to add extra difficulty to your game. Choose up to 3 curses at the time. This is only available after passing Solo Run at least once.

Controls
Action | Keyboard | Mouse ------------------------+-----------------+------------------------ Reroll | R | Click the wooden cup Submit | Enter | Click the wax seal Hold or release a die | 1 2 3 4 5 | Click the die Help booklet | ? | Click the book icon
In multiplayer Battle, a 60 second timer runs each round. At 0 the round auto submits with whatever is on the board. Do not sit on it.
Getting Started
- Open Main Menu then Solo Run to learn the dice, combos, and relics against the campaign.
- Open Main Menu then Multiplayer and pick a display name (optional).
- Launch Server to host (share the 4 character code) or Join Match to enter a friend's code. Choose Classic or Battle in Match Config.
- Win by beating thresholds, running your rival out of hearts, or just having the bigger dice night.
Tips
- Hold aggressively. Three matching dice plus a reroll on the other two is almost always better than rerolling the whole hand.
- Read the relics before drafting. A relic that doubles pairs is wasted if you keep chasing five of a kind.
- Match elements on purpose. Full Element is a huge swing, and a lot of relics key off elemental counts.
- In Battle mode, variance is your friend when you are behind. Reroll more, chase upside.
Good luck. The dice remember nothing.
| Updated | 2 days ago |
| Published | 3 days ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | capcarde |
| Genre | Strategy, Card Game |
| Made with | Godot |
| Tags | 2D, Cartoon, Dice, Godot, Multiplayer, PvP, Roguelike |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Mouse |
| Multiplayer | Server-based networked multiplayer |
| Content | No generative AI was used |




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