FIVE IN A ROW



Connect. Compete. Dominate the grid.



A sleek cyberpunk multiplayer board game where you race to place five pieces in a row while battling opponents with special abilities, hidden traps, and tactical bombs.



HOW TO PLAY



Place your pieces on the grid. Get five in a row — horizontally, vertically, or diagonally — to win. Simple to learn, deep to master.



  • 2-4 players per match
  • Real-time P2P multiplayer (no lag, no servers in between)
  • 3 difficulty levels affecting timers, board size, and ability power



FOUR GAME MODES



Classic Mode — Pure strategy. No tricks, no gimmicks. Just you vs your opponent on an open grid.



Minefield — Hidden trap tiles lurk beneath the grid. Place a piece on one and trigger chaos:

  • ๐Ÿ›ก Firewall — protects your piece from attacks
  • โšก Double Turn — play twice in a row
  • โ„ System Freeze — halves your opponent's timer
  • ๐Ÿ’ฅ System Quake — randomly removes a piece from the board
  • ๐ŸŒซ Smoke Screen — drops fog around the tile
  • ๐Ÿ”„ Hijack — your piece switches to the opponent's color
  • ๐Ÿ‘ Reveal — exposes nearby hidden tiles



Fog Protocol — You can only see a few tiles around your own pieces. The rest of the grid is shrouded in digital fog. Place blind. Think ahead.



Siege Mode — Each operator gets EMP bombs. Use them to eliminate opponent pieces from the grid. Limited supply — use them wisely.



FEATURES



  • ๐ŸŽฎ Instant multiplayer — Launch a server, share the code, play in seconds
  • ๐Ÿ† Global leaderboard — Climb the ranks across all modes
  • ๐ŸŽ– 10 Achievements — From "First Blood" to "Cyber Legend"
  • ๐ŸŽต Procedural cyberpunk soundtrack — Adaptive music that intensifies as the match heats up
  • โš™ Settings — Volume control, SFX toggle, board size preference
  • ๐Ÿ” Account recovery — Set a PIN to recover your stats across browsers
  • ๐Ÿ“ฑ Works on mobile — Touch-friendly, responsive layout



CONTROLS



  • Click/tap to place a piece
  • In Siege Mode, click the EMP button then click an opponent's piece to eliminate it



TECH



Built with Godot 4.4, PeerJS (WebRTC), and Supabase. All audio is procedurally generated — no files to download. P2P architecture means matches run at the speed of your connection, not a server.






Made by Camilo Pestana

Published 1 day ago
StatusReleased
PlatformsHTML5
Authorcapcarde
GenreStrategy
TagsBoard Game, Cyberpunk, Godot, html5, Multiplayer, PvP
Average sessionA few seconds
LanguagesEnglish
InputsMouse
MultiplayerAd-hoc networked multiplayer

Leave a comment

Log in with itch.io to leave a comment.